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Dr. Daniel Hernandez Juarez is a ML Compiler Engineer (Member of Technical Staff) at AMD.

He received his Ph.D. in Computer Vision (2020) from the Universitat Autonoma de Barcelona, under the supervision of Dr. Juan Carlos Moure and Dr. David Vázquez, at the Department of Computer Architecture and Operating Systems (UAB) in Barcelona. The focus of his thesis was to improve 3D perception algorithms and adapt them to GPU devices. He has done internships at Daimler AG (now Mercedes-Benz Group AG) and Element AI (acquired by ServiceNow).

He is an developer of the rocMLIR (MLIR-based open source compilation stack for AMD GPUs). Where he works on topics at the intersection of deep learning, compilers (MLIR) and GPU optimization.

His research interests include:
  • HPC: Parallel Computing, CUDA, GPGPU and real-time Algorithms.
  • Compilers: MLIR, LLVM.
  • Computer Vision: Color Constancy, Depth Completion, Panoptic Segmentation, TensorRT, Stixel World and 3D Perception.
  • Robotics: Autonomous Driving, SLAM.